Posts tagged as figma
我在 PicCollage 擔任 Design Engineer (設計工程師) 的二週年紀錄
August 22nd, 2022
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珍! 奇! 百! 賞! Figma plugins 開箱與操作
September 1st, 2021
Figma design system resources
July 25th, 2021
First year at PicCollage as a design engineer.
July 13th, 2021
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我在 PicCollage 擔任 Design Engineer (設計工程師) 的一週年紀錄
July 13th, 2021
Popular
Tips4: 在 Figma 裡面寫程式 🤯 給設計師的加速工作效率小撇步
April 5th, 2021
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Figma Interactive Components 101 | Proto Uncle #EP5
February 28th, 2021
Friends of Figma Taiwan 開張!招募志工!
October 4th, 2020
To Frame or Not to Frame, That is the question | 聊聊 Figma 中 Frame, Group 的使用情境與限制
September 20th, 2020
把 Figma Prototype 端出去見用戶 - 易用性測試實作與驗收 | Proto Uncle #EP4
August 29th, 2020
Into Community,連結全世界的設計資源 | Proto Uncle #EP3
August 24th, 2020
來點小巧思,讓 Figma Prototype 大躍進 | Proto Uncle #EP2
August 17th, 2020
用 Figma 開始製作第一個 Prototype | Proto Uncle #EP1
August 2nd, 2020
Tips3: Together & In Cloud is not Collaboration(?) 聊聊多人編輯這把雙面刃
June 23rd, 2020
Tips2: 打開設計師之眼-為什麼你就是看不出 1Pixel 的差異
April 27th, 2020
Tips1: Hi-Fi Prototyping 的界限在哪裡?
April 3rd, 2020